The week of image teasing through Obsidian Entertaintment’s Twitter account has finally come to a culmination as the developer has announcedPillars of Eternity 2: Deadfire, a direct sequel to Pillars of Eternity, which will be coming to PC sometime in the future, no release date has been set yet. Along with the announcement they’ve launched acrowdfunding campaignfor the game via the Fig equity crowdfunding platform. The campaign is seeking at least 1.1 million USD with 2.25 million USD open for equity and will end February 24th. Check out the crowdfund launch video below:
Last year we saw an alternative history sequel to the game inTyrannywhich imagined a world where evil had won. As a direct sequel to the critically acclaimed Pillars of Eternity, Pillars of Eternity 2 will make the statue of Caed Nua, which was conceived as an elaborate sidquest and make it the central point of the game.

Eothas … the god of light and rebirth was thought dead, but he now inhabits the stone titan that sat buried under your keep, Caed Nua, for millennia,” reads a press release. “Ripping his way out of the ground, he destroys your stronghold and leaves you at the brink of death. To save your soul, you must track down the wayward god and demand answers — answers which could throw mortals and the gods themselves into chaos.
Your hunt takes you to the Deadfire Archipelago. Located even farther east than the colonies of the Eastern Reach, Deadfire comprises hundreds of islands spanning thousands of miles - ranging from lush tropics to barren deserts. Many of these lands have never been charted, while others are inhabited by rich native cultures and a new wave of colonial settlers.

Players will traverse land and sea and will encounter new worlds and new peoples. The NPCs you encounter will all behave according to their own schedules, opening up opportunities for dynamic quests. Old faces from the original game will be making a return. The game will feature diverse weather cycles, revised spells and abilities and a redesigned interface.
Obisidian said that players will continue the story begun as a Watcher and see how your decisions in Dyrwood persist in Deadfire, which may be a hint that your saves will carry over.

We anticipated an exciting reveal and Obsidian did not disappoint! Thoughts on the announcement? We’ll be sure to keep monitoring the game’s development so check back for updates!