Tales of Graces f was originally released on consoles back in 2010 and has now been remastered for modern platforms including PC. The PC release is quite solid for the most part and runs well on a variety of hardware configurations. However, it lacks ultrawide support, and PC users will have to deal with black bars on the sides. Thankfully, it didn’t take modder Lyall long to address this, and they have already released a patch that adds proper ultrawide support toTales of Graces f Remastered.

Tales of Graces f Remastered Ultrawide Patch

The patch by Lyall from the widescreen PC community adds ultrawide support to Tales of Graces f Remastered removing the pillarboxing from its current ultrawide presentation.

As always, installing these patches is fairly straightforward:

That’s all you need to do. Here is a screenshot provided by Lyall showing the patch in action.

As you can see, the minimap has been adjusted for the resolution, and the black bars (pillarboxing) have been completely removed. Since more of the game world is now being rendered and displayed, there is a chance you’ll lose some performance, but it shouldn’t be much considering the low system requirements.

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Outside of adding ultrawide support, this patch has a few more features as well.

These options can be accessed by editing theTalesOfGracesFFix.cfg(using a text editor like Notepad) file after launching the game once. This can be found in the following location inside the Tales of Graces f Remastered’s installation folder:

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All credits go toLyallfor creating and testing the patch. Their work is incredibly useful, especially with recent releases likeThank Goodness You’re Here,Shin Megami Tensei V: Vengeance, and Ghost of Tsushima: Director’s Cut.

In addition to Lyall’s patch, aSpecial K update is also availablethat fixes the framerate limiter stutters and lackluster PlayStation controller support.

Minor issues aside, this is another solid remaster effort from Bandai Namco Entertainment to revive JPRGs stuck on the PS3. We hope that the developers continue to patch the title and fix these minor bugs and issues.

Ali Hashmi

Ali has been writing about video games for the past six years and is always on the lookout for the next indie game to obsess over and recommend to everyone in sight. When he isn’t spending an unhealthy amount of time in Slay the Spire, he’s probably trying out yet another retro-shooter or playing Dark Souls for the 50th time.